STEAM Animal Keychain Laser Cutting Project with LaserMaker

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STEAM Animal Keychain Laser Cutting Project with LaserMaker

24-08-19

In this STEAM maker project, students design and make a simple animal keychain using LaserMaker and a laser cutting machine. The lesson introduces basic drawing tools, circle sizing, keyhole placement, animal graphics from the library panel, proportional scaling, laser layer settings, device connection, and the full workflow from digital design to a finished physical object.

A keychain is a familiar everyday item, which makes it a useful beginner project. Students can start with a simple round keychain, add an animal graphic, and then customize the design with different animals, shapes, or decorative details.

1. Lesson Overview

ItemDetails
ProjectAnimal keychain laser cutting project
SoftwareLaserMaker
Main SkillsEllipse drawing, Select tool, Ctrl key circle drawing, alignment guides, Library Panel graphics, Isometric scaling, layer setup, processing order, USB communication test, and file upload
Suggested Materials3 mm basswood board and key ring
Classroom FitBeginner laser cutting, maker projects, personalized objects, digital design practice, classroom gifts, and LaserMaker introduction lessons

1.1 Project Goal

Students will create a round animal keychain by drawing a 45 mm outer circle, adding a 3 mm keyhole, placing an animal graphic in the center, setting the correct engraving and cutting layers, uploading the file to the laser cutter, and assembling the finished keychain with a key ring.

1.2 Recommended Classroom Use

For teachers: Use this project as a first LaserMaker activity to introduce simple shapes, library graphics, layer colors, and machine communication.

For students: Use the activity to turn a small digital design into a useful object that can be carried, gifted, or customized.

For makerspaces: Use it as a quick onboarding project for learners who are new to laser cutting and want a successful first result.

2. Learning Objectives

2.1 What Students Will Learn

Use the Ellipse tool and Ctrl key to draw accurate circles in LaserMaker.

Place a small keyhole correctly so the finished keychain can connect to a key ring.

Import an animal graphic from the LaserMaker Library Panel and resize it proportionally with the Isometric function.

Assign design elements to different processing layers for outlining and cutting.

Connect LaserMaker to the laser cutting machine, test communication, upload the file, and complete a physical product.

2.2 STEAM Skills Developed

Design thinking: Choose a practical object, add a visual theme, and make the final design personal and usable.

Computational thinking: Use dimensions, proportional scaling, alignment guides, and layer order to create a repeatable production file.

Engineering thinking: Consider material thickness, keyhole size, cutting order, graphic placement, and whether the finished keychain is strong enough for everyday use.

2.3 Responsible Making

Students should operate the laser cutter only under teacher or lab supervisor guidance. Before processing, check the material, focal length, layer order, USB connection, file name, and cutting setup. After processing, handle small parts carefully and attach the key ring only after the cut part is fully removed from the machine bed.

3. Materials and Parts

No.Material or PartQuantity
13 mm basswood board1
2Key ring1

The source lesson uses a simple basswood keychain structure. Teachers can prepare extra boards and key rings so students can test different animal graphics or make a second version if time allows.

4. Project Context: Why Make an Animal Keychain?

A keychain is small, practical, and easy to personalize. That makes it a good first project for learning how software design becomes a real object. Students can use a rabbit, another animal, or a classroom theme to express their interests while practicing accurate digital fabrication.

The project also helps students understand that even a simple object needs design decisions. The outer shape must be large enough to hold the graphic, the keyhole must be placed carefully, and the laser layers must be set correctly so the machine outlines and cuts in the right order.

5. Lesson Procedure

5.1 Draw the Keychain Shape

From the left-side Drawing Toolbar, select the Ellipse tool. Move the mouse to the drawing area, hold down the left mouse button, and press the Ctrl key while dragging to draw a perfect circle. Create one 45 mm circle for the outer keychain shape and one 3 mm circle for the keyhole.

Drawing 45 mm and 3 mm circles for an animal keychain in LaserMaker
Draw the 45 mm outer circle and 3 mm keyhole circle in LaserMaker.

Tool Tip: When using Rectangle or Ellipse tools, holding down Ctrl while dragging creates a 1:1 shape, such as a square or perfect circle.

Click the Select tool and move the 3 mm circle to the top area of the 45 mm circle. Use the software alignment guides to help place the keyhole neatly and accurately.

Positioning the keyhole circle on the animal keychain design
Place the keyhole at the top of the keychain and use alignment guides for positioning.

5.2 Add the Animal Graphic

Find Animal Graphics in the right-side Library Panel. Drag the Rabbit graphic into the drawing area. Teachers can also let students choose another animal if the classroom activity allows personalization.

Importing a rabbit graphic from the LaserMaker library panel
Import a rabbit or other animal graphic from the LaserMaker Library Panel.

Select the rabbit shape and click the Isometric function in the Function Area. Set the width to 32 mm. The height will change automatically based on the original width-to-height ratio. Then place the rabbit in the center of the 45 mm circle.

Resizing and centering the rabbit graphic inside the keychain
Resize the animal graphic proportionally and place it inside the keychain outline.

Design Tip: The Isometric function locks the width-to-height ratio. This helps students resize graphics without stretching or distorting the animal.

5.3 Set the Laser Processing Layers

Select the rabbit shape and click the red layer in the lower-left Layer Palette. This sets the rabbit graphic to the red layer for outlining.

Setting the rabbit graphic to the red outlining layer
Set the animal graphic to the red layer for outlining.

In the source workflow, the default layer techniques are black for cutting, red for outlining, yellow for shallow engraving, and blue for deep engraving. For this keychain, set the black layer to basswood board, 3 mm, cutting. Set the red layer to basswood board, 3 mm, outlining.

Drag the black cutting layer to the bottom of the processing stack. This helps keep the workpiece stable because the final outside cut happens after the internal outline is processed.

Setting basswood cutting and outlining parameters in LaserMaker
Set the material, thickness, processing technique, and layer order before cutting.

5.4 Connect the Machine and Upload the File

Click the Switch button in the lower-right Processing Panel to enter the device management interface. Click the Test icon in the row labeled usb. Continue after the Communication Successful message appears.

Testing USB communication between LaserMaker and the laser cutting machine
Test the USB connection before uploading the file to the laser cutting machine.

Connection Reminder: Before connecting the device, make sure the PC-USB cable is connected to the device and computer, and that the required dongle is inserted into the computer USB port if your classroom setup uses one.

Click the Start button in the lower-right Processing Panel to upload the file to the machine. Remind students that uploading a file with the same name may overwrite a previously uploaded file on the device.

Uploading the animal keychain file from LaserMaker to the device
Upload the animal keychain file to the laser cutting machine.

6. Laser Processing and Work Presentation

After the file is uploaded and the teacher confirms the setup, process the keychain with the laser cutting machine. Once cutting is complete, remove the keychain from the machine bed, check the keyhole and outline quality, and attach the key ring.

Finished laser-cut animal keychain
The finished animal keychain shows how a simple digital drawing can become a useful personal object.

7. Test, Debug, and Improve

Check whether the keyhole is fully cut and large enough for the key ring.

Check whether the animal outline is clear and centered inside the circle.

Check whether the cutting layer was processed last to keep the workpiece stable.

Compare different animal graphics and discuss which designs work best at a small size.

Try a second version with another animal, name, date, or decorative border.

8. Classroom Practice and Teaching Tips

8.1 Student Workflow

Shape design: Students draw the outer circle and keyhole using the Ellipse tool and Ctrl key.

Graphic design: Students import an animal graphic, resize it proportionally, and place it in the center.

Layer setup: Students assign outlining and cutting layers and place the cutting layer at the bottom of the processing stack.

Machine workflow: Students test device communication and upload the file under teacher supervision.

Assembly: Students attach the key ring and review the finished keychain.

8.2 Teacher Suggestions

Demonstrate how holding Ctrl creates a perfect circle before students begin drawing.

Ask students to keep the animal graphic simple enough to read clearly at keychain size.

Use the layer setup step to explain the difference between outlining and cutting.

Remind students that the cutting layer should normally be processed after the internal design details.

Prepare extra key rings and small scrap pieces for students who want to test a second design.

9. Reflection and Evaluation

9.1 Reflection Questions

What tools did you use to create the animal keychain?

Why does the keyhole need to be placed carefully?

Why should the cutting layer be processed after the outlining layer?

How would you make the keychain more personal in a second version?

9.2 Student and Peer Evaluation

Students can evaluate their own work and give peer feedback based on design clarity, technical process, finished appearance, and classroom collaboration.

Evaluation ItemSelf-EvaluationPeer Evaluation
Design and Creativity, 30 points

Technical Process, 30 points

Finished Appearance, 20 points

Collaboration and Care, 20 points

Total, 100 points

10. Finished Project and Sharing

At the end of the lesson, students can present their animal keychains, explain which animal they chose, describe how they set the layers, and discuss what they would improve next time. This helps students connect software operations with real design decisions.

11. Extension Challenge

After finishing the basic animal keychain, students can create a themed keychain collection with pets, school mascots, wildlife, seasonal icons, or student-designed symbols. They can also add text, initials, dates, or decorative frames if the design remains clear and strong.

For a design challenge, students can compare different outer shapes, animal sizes, keyhole positions, and outlining styles to see which version is the most attractive and practical.

12. Equipment Note for Teachers

This project is suitable for classroom laser cutters that support cutting and outlining of thin basswood board for small maker projects. For schools and beginner STEAM labs, projects like animal keychains, classroom tags, small gifts, and beginner LaserMaker activities can be completed with a classroom laser cutter such as the Thunder Laser Bolt Series.

Teachers can choose the machine and material setup based on classroom space, student supervision needs, material thickness, project size, and ventilation setup. Students should always test settings, check focus, and follow the school’s laser safety rules before final cutting.

Contents
1. Lesson Overview
2. Learning Objectives
3. Materials and Parts
4. Project Context: Why Make an Animal Keychain?
5. Lesson Procedure
6. Laser Processing and Work Presentation
7. Test, Debug, and Improve
8. Classroom Practice and Teaching Tips
9. Reflection and Evaluation
10. Finished Project and Sharing
11. Extension Challenge
12. Equipment Note for Teachers

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