Remote-Control Carousel Laser Cutting Project for STEAM Classrooms

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Remote-Control Carousel Laser Cutting Project for STEAM Classrooms

2024-07-19

In this STEAM robotics and mechanism project, students design and build a remote-control carousel using LaserMaker. The lesson connects carousel structure, horse-seat design, turntable rotation, TT motor mounting, 2.4G remote-control components, laser cutting, tracing, wiring, and hands-on assembly.

This project helps students understand how a rotating amusement-park ride can be simplified into a laser-cut classroom model. Students design the horse seats, turntable, and base, then add a motor and receiver so the carousel can rotate.

1. Lesson Overview

ItemDetails
ProjectRemote-control carousel model
SoftwareLaserMaker
Main SkillsGallery graphics, Rectangle Tool, Ellipse Tool, Eraser Tool, Rounded Corner Tool, Rectangular Array, grouping, rotation, alignment, tracing, cutting, wiring, and assembly
Suggested MaterialBasswood laminate, 40 cm × 60 cm × 3 mm
Classroom FitRobotics and mechanism projects, maker education, motorized structures, amusement-park design, laser cutting, and beginner remote-control activities

1.1 Project Goal

Students will design a carousel with four horse seats, one rotating turntable, and one base. They will prepare the laser-cut parts in LaserMaker, set tracing and cutting processes, connect the motor and receiver, and assemble the model so the carousel can rotate.

1.2 Recommended Classroom Use

For teachers: Use this project to connect digital design, rotation, motor control, part alignment, and structural assembly.

For students: Use the activity to build a small moving carousel and understand how flat laser-cut parts can become a powered model.

For makerspaces: Use it as an introductory remote-control mechanism project before students move on to more complex moving structures.

2. Learning Objectives

2.1 What Students Will Learn

Create carousel horse seats using Gallery graphics, rectangles, erasing, tracing, rounding, and arrays.

Design a rotating turntable with four mortise slots and a central TT motor hole.

Create a base that supports the TT motor, receiver, battery, and mounting holes.

Use LaserMaker alignment, grouping, rotation, and Rectangular Array tools to organize repeated parts accurately.

Set tracing and cutting parameters, then assemble and wire a powered carousel model.

2.2 STEAM Skills Developed

Design thinking: Observe a real carousel and simplify it into horse seats, a rotating platform, a base, and control components.

Computational thinking: Use measurements, arrays, rotation angles, alignment tools, and layer settings to create a precise digital model.

Engineering thinking: Consider motor placement, center alignment, slot fit, turntable balance, base stability, and reliable rotation.

2.3 Responsible Making

Students should test motorized parts carefully and follow teacher or lab supervisor instructions when wiring batteries, receivers, motors, and moving structures. Keep fingers, loose parts, and cables away from the rotating turntable during testing.

3. Real-World Context: How a Carousel Works

A carousel is an amusement-park ride where seats move around a central rotating platform. Riders usually sit on decorative horses or other themed seats while the carousel rotates.

In this project, students create a simplified carousel model. The horse seats are inserted into the turntable, and the TT motor installed in the base provides the rotation.

Carousel project introduction image
The project begins with the idea of building a small carousel that can rotate like the ride in an amusement park.
Carousel observation and structure analysis
Students observe that a carousel needs a rotating structure, seats, and a powered base.
Main carousel structure diagram
The main structure includes the horse seats, turntable, and base.

4. Materials and Parts Planning

4.1 Equipment List

Before modeling the carousel, students should identify the electronic components, structural materials, and hardware used in the project.

NumberNameQuantity
12.4G remote control with batteries1
22.4G receiver1
3TT motor, 1:1201
418650 battery with cable1
5Basswood laminate, 40 cm × 60 cm × 3 mm1
6M3/M4 screws and nuts1 set
7Additional 2.4G remote-control components, as listed in the source lessonAs needed
Carousel equipment and electronic components
The project uses laser-cut wooden parts, a TT motor, a receiver, battery power, and mounting hardware.

4.2 Structural Parts List

The carousel structure is organized into three main part groups: horse seats, turntable, and base.

Part NumberPart NameQuantityFunction
1Carousel horse seat4Seat structures installed on the turntable
2Turntable1Connects the horse seats and rotates with motor power
3Base1Holds the motor, battery, and receiver

5. Lesson Procedure

5.1 Draw the Carousel Horse Seat

Open the Gallery panel in LaserMaker. Under Animal Graphics, select the Horse 2 graphic and drag it into the drawing area as the carousel horse seat.

Adding the Horse 2 graphic for the carousel seat
Use the Horse 2 gallery graphic as the starting point for the carousel seat.

The horse graphic needs a base tenon so it can be inserted into the turntable. Draw two rectangles to create the tenon base. In the source workflow, the first rectangle is 40 mm wide and 4 mm high, and the second rectangle is 24 mm wide and 6 mm high.

Carousel horse seat tenon base example
The tenon base is made from two rectangles.
Drawing the first rectangle for the horse seat tenon
Draw the 40 mm by 4 mm rectangle.
Drawing the second rectangle for the horse seat tenon
Draw the 24 mm by 6 mm rectangle.

Center the two rectangles horizontally, then use the Union Tool to merge them into one tenon base.

Aligning the two rectangles for the horse seat tenon
Align the two rectangles.
Merging the horse seat tenon rectangles with Union Tool
Use Union to create one tenon base.

Move the tenon base so it overlaps with the Horse 2 graphic. Because overlapping cut lines may separate the horse from the tenon during laser cutting, use the Eraser Tool to remove unwanted intersecting line segments.

Overlapping the horse graphic and tenon base
Place the tenon base on the horse graphic.
Using Eraser Tool on intersecting horse seat lines
Erase intersecting line segments.
Horse seat line cleanup after erasing
Clean up the overlapping area.
Horse seat line cleanup overview
Review the cleaned horse-seat outline.

Delete the remaining unwanted line segments. If the horseshoe shape should be visible but not cut through, select the horseshoe graphics and assign them to the red tracing layer.

Deleting unwanted line segments from the carousel horse seat
Delete unnecessary line segments.
Setting the horseshoe graphics to the red tracing layer
Set horseshoe details to the tracing layer.

Round the lower corners of the horse-seat tenon with a 3 mm radius so it is easier to insert into the turntable slots.

Rounding the carousel horse seat tenon corners
Round the tenon corners to improve insertion and assembly.

The carousel uses four horse seats. Select the completed horse-seat graphic and use Rectangular Array to create a 2 by 2 layout.

Using Rectangular Array to create four carousel horse seats
Use Rectangular Array to duplicate the horse seat into four copies.

5.2 Draw the Turntable

Use the Ellipse Tool to draw a circle and set its width and height to 100 mm. This circle becomes the rotating turntable.

Drawing a 100 mm circle for the carousel turntable
Draw a 100 mm diameter circle for the turntable.

Draw a rectangular slot for the horse-seat tenon. In the source workflow, the slot is 24 mm wide and 3 mm high. Then use Rectangular Array to create four identical slots.

Drawing a rectangular slot for the carousel turntable
Draw one mortise slot for the horse seat.
Using Rectangular Array to create four turntable slots
Use Rectangular Array to create four slots.

Group the slots into two columns so they can be rotated and aligned more easily. Rotate one slot group by 90 degrees, then center-align the horizontal and vertical slot groups.

Grouping turntable slots into two groups
Group the slots before rotation.
Rotating one group of carousel turntable slots by 90 degrees
Rotate one slot group by 90 degrees.
Aligning four carousel turntable slots
Center-align the four slots.

Add the TT motor hole by selecting the TT motor hole graphic from the Open Source Robotics Hardware section in the Gallery. Align the TT motor hole, the four slots, and the turntable circle to complete the turntable drawing.

Adding TT motor hole to the carousel turntable
Add the TT motor hole graphic.
Completed carousel turntable drawing
Align all turntable graphics.

5.3 Draw the Base

The base holds the motor, receiver, and battery. Start by drawing a 150 mm square base, a 120 mm reference circle, and a 10 mm center circle. Align the circles and square to the center.

Drawing the carousel base square and reference circles
Draw the base and reference circles.
Center-aligning the carousel base square and circles
Center-align the base layout.

Use the Rounded Corner Tool with a 20 mm radius to round the four corners of the 150 mm square base.

Rounding the carousel base corners
Round the base corners to improve the shape and handling.

From the Open Source Robotics section, add the OSROBOT motor graphic and group it. Align the motor’s circular hole with the center of the base, then remove any unnecessary reference circle.

Adding the OSROBOT motor graphic to the carousel base
Place and align the motor graphic on the base.

Add the control board and battery box graphics from the Open Source Robotics Hardware section. Rotate the control board graphic by -90 degrees, then place the receiver and battery box above and below the motor graphic.

Rotating the control board graphic for the carousel base
Rotate the control board graphic.
Placing the battery box and receiver graphics on the carousel base
Place the receiver and battery box graphics.

Set the 120 mm reference circle to the red tracing layer. If some lines overlap at intersections, use the Eraser Tool to break and remove selected segments for a cleaner base drawing.

Setting the carousel base reference circle to the red tracing layer
Set the reference circle to tracing.
Cleaning overlapping carousel base lines with Eraser Tool
Clean overlapping line segments.

Group the base graphics. Then draw a 4 mm diameter circle for a screw hole and use Rectangular Array to create four holes with 120 mm horizontal and vertical spacing. Group the holes and center-align them with the base.

Grouping the carousel base graphics
Group the base graphics.
Drawing a 4 mm screw hole for the carousel base
Draw one 4 mm screw hole.
Using Rectangular Array to create four carousel base screw holes
Create four screw holes with Rectangular Array.
Grouping the carousel base screw holes
Group the four screw holes.
Center-aligning screw holes with the carousel base
Center-align the holes with the base.

After the horse seats, turntable, and base are complete, review the final drawing layout before processing.

Completed carousel drawing layout before laser processing
Review the completed carousel drawing before setting the laser processes.

6. Laser Processing

6.1 Set Tracing and Cutting Parameters

After finishing the drawing, set the laser processing parameters. The project uses tracing for red-layer details and cutting for black-layer outlines and holes.

Tracing: Double-click the red block in the processing area. Select basswood plywood as the material, choose tracing as the process, and set the processing thickness to 0.10.

Cutting: Double-click the black block in the processing area. Select basswood plywood as the material, choose cutting as the process, and set the processing thickness to 3.00.

6.2 Start Fabrication

Turn on the laser cutting machine and laser switch. When the Start Fabrication button is ready, upload the drawing to the laser cutting machine and start cutting from the machine panel.

Starting fabrication for the carousel laser cutting project
Send the carousel drawing to the laser cutting machine and begin fabrication.

7. Wiring and Assembly

7.1 Circuit Wiring

After the laser-cut parts are prepared, connect the circuit according to the wiring diagram. The motor, receiver, and battery work together to power the rotating carousel.

Carousel circuit wiring diagram
Use the wiring diagram to connect the motor, receiver, and battery.

7.2 Structural Assembly

First, identify the four horse seats and the turntable. Insert the four horse seats into the slots on the turntable.

Next, prepare the base, TT motor, and M3 screws and nuts. Secure the TT motor to the base using the M3 hardware.

Installing the TT motor on the carousel base
Secure the TT motor to the base with M3 screws and nuts.

Install the receiver on the base using M4 screws and nuts. Add the 18650 battery, attach the battery to the base with a glue gun as described in the source workflow, and connect the motor, battery, and receiver according to the wiring diagram.

Installing the receiver and battery on the carousel base
Install the receiver and battery, then complete the wiring.

Install the M4 short screws and nylon posts on the back of the base. Finally, place the turntable with the installed horse seats onto the TT motor shaft.

Installing the carousel turntable on the TT motor shaft
Install the turntable onto the TT motor shaft to complete the carousel assembly.

8. Test, Debug, and Improve

Check whether the turntable rotates smoothly after being installed on the TT motor shaft.

Test whether the four horse seats fit securely in the turntable slots.

Confirm that the motor, receiver, battery, and wiring are fixed securely on the base.

Review whether the tracing details and cut outlines are clean after processing.

Improve the horse-seat design so the tenon connection blends more cleanly with the horse outline and reduces unnecessary line cleanup.

9. Finished Project and Reflection

After laser cutting, wiring, and assembly, students complete a working carousel model that combines a rotating mechanical structure with remote-control components. The project demonstrates how digital drawings, material processing, electronics, and assembly come together in a powered maker project.

Carousel project summary and LaserMaker tools review
Students can reflect on the LaserMaker tools used in the project, including selection, ellipse, rectangle, eraser, alignment, rectangular array, layer settings, tracing, cutting, and rounded corners.

10. Extension Challenge

In this design, the horse-seat tenon intersects with the horse graphic, so students need to carefully erase and delete line segments. As an extension challenge, students can redesign the horse-seat connection so the tenon blends more naturally with the horse shape and reduces the risk of accidentally removing important details.

11. Equipment Note for Teachers

This project is suitable for classroom laser cutters that support cutting and tracing of sheet materials for small robotics and mechanism projects. For schools, makerspaces, and beginner STEAM labs, projects like motorized carousels, rotating platforms, remote-control structures, and laser-cut amusement-park models can be completed with a classroom laser cutter such as the Thunder Laser Bolt Series.

Teachers can choose the machine and material setup based on classroom space, project size, material thickness, electronic components, and learning goals. The same LaserMaker workflow can also be adapted for other CO2 laser machines when students move on to larger moving models or more advanced robotics projects.

Contents
1. Lesson Overview
2. Learning Objectives
3. Real-World Context: How a Carousel Works
4. Materials and Parts Planning
5. Lesson Procedure
6. Laser Processing
7. Wiring and Assembly
8. Test, Debug, and Improve
9. Finished Project and Reflection
10. Extension Challenge
11. Equipment Note for Teachers

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